No description
- Rust 49.2%
- C 48.8%
- Shell 1.4%
- Batchfile 0.6%
Introduce a complete Linux platform layer using SDL for window creation, input handling, audio, and rendering. Implement build system updates, input recording/playback, platform abstraction, and support for game hot-reloading. |
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|---|---|---|
| .cargo | ||
| game | ||
| hm | ||
| hmc | ||
| interface | ||
| linux_platform | ||
| win32_platform | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| todo.md | ||